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107 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
CMU Entertainment Technology Center | Panda3D Importer / Exporter v1.9.2 83.1 MB |
Import / Export |
Compiled / Description | ||
01.04.2016 Exports Max scenes to the .EGG file format used by Panda3D, and also includes an EGG file importer. |
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Author / WWW | Name / Download | Plugin Type |
Randall Hand | PLY File Importer v1.0 26.5 KB |
Import / Export |
Compiled / Description | ||
21.04.2008 This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident. |
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Author / WWW | Name / Download | Plugin Type |
Jayelinda Suridge | Porta View Exporter v1.02 562 KB |
Import / Export |
Compiled / Description | ||
23.11.2007 Porta View is a utility that allows you to export your work straight from Max to an executable viewer file. In the viewer, a person can see the model rendered in real time, switch the textures on and off, and view the wireframe as well as the shaded mesh. The executable file includes not only the viewer, but also all mesh and texture data, so that one file is all you need to hand out. |
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Author / WWW | Name / Download | Plugin Type |
Pop N Fresh | Quake 3 Arena Model Export v0.5b 17.6 KB |
Import / Export |
Compiled / Description | ||
17.12.2007 Like the name says, export models in the MD3 file format originally used in Quake 3 Arena. |
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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 3.6.6 Exporter v0.2.18 1.16 MB |
Import / Export |
Compiled / Description | ||
14.05.2008 This plugin exports a scene from Max directly to the Quest3D v3.6.6 file format (.CGR file). It includes support for hierarchy export, animation, alpha blending, multi-maps, smoothing groups and vertex colors. |
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Author / WWW | Name / Download | Plugin Type |
Act-3D B.V. | Quest3D 4.0 Exporter v0.2.18 1.13 MB |
Import / Export |
Compiled / Description | ||
13.05.2008 This plugin exports a scene from Max directly to the Quest3D v4.0 file format (.CGR file). It includes support for hierarchy export, animation, alpha blending, multi-maps, smoothing groups and vertex colors. |
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Author / WWW | Name / Download | Plugin Type |
RailSimulator.com | RailWorks Art Plugins v1.0 2.37 MB |
Import / Export |
Compiled / Description | ||
25.11.2009 This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files. |
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Author / WWW | Name / Download | Plugin Type |
Clockstone Software | RTX Export v2.11 127 KB |
Import / Export |
Compiled / Description | ||
27.10.2006 RTX export is an extended ASE exporter for Max. It has a lot of enhancements, the most interesting for most users may be a fully working Biped, Physique and Skinning export. In addition to the standard ASE features it implements following stuff: - Local transform matrices and vertices - Skinning - Physique, biped - Bones, biped-bones - Target nodes - Light color animation - Visibility animation - Camera FOV animation - Visibility information - Atmospheric (StdFog) export - Morph modifier - User properties - Map animation (UV offset, UV tile, UVW angle) - Fog color animation - Light attenuation parameter animation - Material ambient/diffuse/specular/selfillumation color animation - Optimizing texture coordinates - BoneInitTM calculation for mirrored bones - PivotTM (object offset transformation) |
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Author / WWW | Name / Download | Plugin Type |
Neo][ | S.T.A.L.K.E.R. Max Factory v0.1.1.1 113 KB |
Import / Export |
Compiled / Description | ||
03.02.2011 This plugin imports S.T.A.L.K.E.R. geometry into Max, as well as being able to export the geometry back out. |
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Author / WWW | Name / Download | Plugin Type |
Potion Studios | SAM File Exporter / Importer v0.1 218 KB |
Import / Export |
Compiled / Description | ||
10.08.2007 The *.sam file format is a simple ASCII file format - hence the file extension standing for 'Sample ASCII Model'. SAM files store mesh-based model data and skeleton data, as well as the names of applied materials. Along with the exporter comes a SAM importer. However, since SAM files only store a specific subset of the original scene, the result after importing will most likely differ from the latter. |